De acordo com o Michael Kelbaugh, o estúdio teve um momento difícil e teve que decidir entre Metroid e Donkey Kong. No final, porém, a Retro sentiu que tinha negócios inacabados com Donkey Kong.
Chandra, da Official Nintendo Magazine Nair repassou a notícia:
Michael Kelbaugh (Retro) says that it was hard to decide whether to go with Metroid or not but they felt they had unfinished business w/ dk
— ChandraONM (@ChandraONM) June 11, 2013

no próximo, teremos Kiddy Kong? :3
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